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Pelech, Ondřej
APO_sem
Commits
ccb9412b
Commit
ccb9412b
authored
1 year ago
by
Pelech, Ondřej
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main/collision.c
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ccb9412b
/*******************************************************************
File representing collisions between objects
authors: Pelech Ondrej, Pham Thi Thien Trang
date: May 2023
*******************************************************************/
#include
<stdint.h>
#include
"enemy.h"
...
...
@@ -6,6 +12,8 @@
#include
"obstacle.h"
#include
"collision_rect.h"
// checks for object collisions of exact types
void
check_collisions
(
player_t
*
player
,
enemy_t
**
enemies
,
obstacle_t
**
obstacles
,
int
num_obstacles
,
int
max_obstacles
,
projectile_t
**
projectiles
,
int
num_projectiles
,
int
max_projectiles
,
int
num_enemy
)
{
...
...
@@ -14,6 +22,7 @@ void check_collisions(player_t* player, enemy_t** enemies, obstacle_t** obstacle
check_player_collision_with_obstacles
(
player
,
obstacles
,
num_obstacles
,
max_obstacles
);
}
// checks for collisions with projectiles
void
check_collision_with_projectiles
(
player_t
*
player
,
enemy_t
**
enemies
,
obstacle_t
**
obstacles
,
int
num_obstacles
,
int
max_obstacles
,
projectile_t
**
projectiles
,
int
num_projectiles
,
int
max_projectiles
,
int
num_enemy
)
{
for
(
int
i
=
0
;
i
<
num_projectiles
;
i
++
)
{
...
...
@@ -60,6 +69,7 @@ void check_collision_with_projectiles(player_t* player, enemy_t** enemies, obsta
sort_projectiles
(
projectiles
,
max_projectiles
);
}
// checks for collisions with obstacles
void
check_player_collision_with_obstacles
(
player_t
*
player
,
obstacle_t
**
obstacles
,
int
num_obstacles
,
int
max_obstacles
)
{
for
(
int
i
=
0
;
i
<
num_obstacles
;
i
++
)
{
obstacle_t
*
obstacle
=
obstacles
[
i
];
...
...
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